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Commodore BASIC  |  2022-08-26  |  780b  |  22 lines

  1. 0 rem moving walls.boot
  2. 1 ifx=5then75
  3. 2 print"[147]"spc(10)"loading moving walls...":poke53281,0:poke53280,5
  4. 3 poke55,255:poke56,55
  5. 5 ifx=0thenx=1:load"unpacker",8,1
  6. 6 ifx=1thenx=2:load"walls.title.shp",8,1
  7. 7 ifx=2thenx=3:load"hi-res text.o",8,1
  8. 8 ifx=3thenx=4:load"moving walls.fnt",8,1
  9. 10 poke249,224:poke250,204:                 rem screen/color
  10. 20 poke251,0:poke252,64:                    rem shp buffer
  11. 30 poke253,0:poke254,0:                     rem   x-pos,y-pos
  12. 35 poke53280,1: rem  border to white
  13. 50 sys51456:    rem  unpack normal shp
  14. 60 sys51459:    rem  show screen
  15. 70 f$="moving walls":rem  file to load & run
  16. 72 ifx=4thenx=5:load"moving walls.lnk",8,1
  17. 75 p$=chr$(34)+"press any key"+chr$(34):   t$="sys50759,"+p$+",14*8,24*8"
  18. 80 print"[147]loadf$,8"
  19. 81 print""t$;
  20. 82 print":poke198,0:wait198,1:sys51459:run"
  21. 83 poke631,13:poke632,13:poke198,2:end
  22.